I'm a passionate developer, hard-working problem solver and servant leader.
I love games and anything tech.
23+ years of professional experience, which includes working in the Games Industry, building Enterprise Software and co-founding my own Software Company. The applications and services I developed or contributed to, reached more than 60 million people so far.
In 2015 I joined the Demoscene crew K2 and take part in competitions with them, mainly building 4K (4096 bytes) Executable Intros on Windows.
I also build custom controllable LED masks, have a great interest in electronic art and try to take part in game jams regularly.
4K Executable Intro "R0bbensuppe" by K2
Gameplay, Engine & Tools Development with most experience on Mobile.
I have worked with Unity as well as custom engines & bring a lot of experience with cross-platform development.
Native Android, iOS, macOS & Windows Development.
Cross-Platform Development with Flutter, Qt and Kotlin Multiplatform.
I can also support with Architecture Design or porting that old piece of Legacy Software nobody understands anymore.
If you are in search of a dedicated & passionate developer or need down-to-earth tech consultancy, you’ve come to the right place.